Star wars jedi survivor key3/2/2024 I know balancing your cooldowns and knowing when to use your abilities is a key part of what makes Diablo Diablo. Right now, I have to think about my skills and their extra boxes with little percentage boosts and my fingers as they press the keys. What I want is less control in Diablo, so it can feed even further into the power fantasy of compiling a set of abilities into an all-powerful automaton. There's a special kind of satisfaction to be had in the Vampire Survivors/Brotato auto-attackers, where you get to react to the powerups you plug into your machine and see how their interactions zap the baddies unfortunate enough to get in their way. I want less thought, no matter the difficulty. Maybe once you've beaten the campaign or popped the game into Nightmare difficulty mode, the challenge grows and then you have to start thinking about the order in which you press these buttons. Endlessly, you press the same buttons, 1234, 1423, 1231, and the result remains the same. What's annoying about Diablo 4 is that it expects you to press buttons to conjure lightning or cleave skeletons with your scythe, when almost all of these baddies are about as menacing as a swarm of flies on a motorway. To put it simply, both see you play as a blender that walks into enemies and spits out blobs of mince, where the aim is to optimise your grinder so no matter how enormous the challenge, you're still able to plop out the same neat packages of tenderised meat. I'm no Diablo aficionado, having played Diablo 3's campaign through to completion and several hours of Diablo 4. To see this content please enable targeting cookies.
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